Alan Bunn

Alan Bunn is a hunting publication veteran with a Bachelor of Arts in Journalism from the University of Georgia. He hunts Africa regularly and is an avid hunter with rifle, pistol, shotgun, and bow.

The basic design for a Dangerous Game Rifle (DGR) was finalized by English gun makers such as Holland and Holland, Rigby, Jeffrey, et al. before the start of WWI. Drawing on the experiences of big game hunters in their African colonies and using the new smokeless propellant, Cordite, these custom gun smiths could now build relatively light weight rifles that surpassed the stopping power of the earlier 4 to 10 gauge black powder rifles.

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In part one of this article, several issues associated with barrels and iron front sights were discussed at length.  Now let’s look at one of the other two traditional parts of a firearm; the lock or, in modern terms, the receiver.  I will talk about some ideas for their possible refinement, and try to examine every feature in detail.  If there is anything I have overlooked or if you know of any new products or ideas we should know about I would love to hear additional thoughts from our readers After years of research and worldwide combat experience, Paul Mauser…

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In Part I of this article I talked about new ideas and advanced concepts relating to barrels and iron sights. In Part II the receiver was looked at in detail and I delved into the parts of the traditional lock: receiver, magazine and trigger, with some aside comments on ‘minor’ points such as lubrication, rear sights, and bolt handle knob, etc., although it may be argued that there are no points concerning a dangerous game rifle that could be termed as minor. Here, in Part III, I will look at several factors in building a stock for a dangerous game…

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